Changelog for Version 1.1.1-A - Full Release!
Good day, dear travellers.
This will most likely be the game's final update unless interest in it grows again in the future - thank you all for the journey and I hope you enjoy all the new content. This version of the game is also finally officially the one to be used for speedrunning - no major balancing changes will be made anymore. I might adjust values based on community input or fix errors, but other than that, things should remain the same for the most part.
THERE HAS BEEN AN EMERGENCY PATCH FIXING A CRASH IN THE CRYPT. PLEASE MAKE SURE YOU UPDATE TO VERSION "1.1.1-A".
Changelog
CONTENT
- Added a proper fishing minigame. Use all kinds of rod "tools", bait, and new equipment to catch over 60 different fish!
- Added around a 100 new achievements. From fighting new bosses, to driving even the most common of fish to extinction, do your best to unlock them all!
- Added a reward for unlocking 400 of 500 achievements. Meet an unlikely party of adventurers in circumstances never seen before.
- Added a reward for unlocking 500 achievements. Feel free to notify me with proof of your exploits, too!
- Added new secret bosses. They can be found in the Underground Lake, Crypt of the Dead, and somewhere else respectively. Some may have special unlock conditions or can't be found until much later! Keep looking...!
- New armor and weapons have been introduced. Some of them can be obtained by defeating the new bosses, some are found out in the world! Some old armor locations have been changed to accommodate them, too.
- The hidden maze of the Desert Ruins has been completely reworked in light of some changes on how collision is detected. It is now revealed whenever you hit one of the rooms or when you pick up an item in the maze.
BUGFIXES
- The "Variance Orb" now properly increases the variance in damage as advertised. Its functionality was lost when instanced items were introduced.
- Opening the number locked chest in the "Crypt of the Dead" lobby now no longer repeats the message that it remains locked even after opening it.
- Dongamoth no longer charges at you immediately after leaving the room it is vulnerable in, which resulted in an unavoidable hit.
- The boat locations at Lyza's home have been updated. It is now possible to ride it again.
- On New Game Plus, you will no longer be asked whether you want to leave the Starting Woods at the beginning of the game. There are no options to go anywhere, so that was a pointless query to begin with.
- Items in the "Tower of Destiny" have once again been made interactible.
- Bosses that didn't properly reset & update their timers before, now should.
- Rune Slotting should no longer crash the game occasionally. (In fact, it probably never did.)
- Snow won't carry over to other maps than those in the Snowy Peaks anymore.
- You can now talk with Seira even if you have completed the Maze Speedrun only partially.
- The Slimes in the "Greatest Survival [2]" didn't attack when you didn't move. They now do.
- Various spelling mistakes and grammatical errors have been ironed out.
- Too many to count! If any of the previous versions had a bug not mentioned in the "Known Issues", rest assured it should be fixed now~!
BALANCING
- The secret count achievement requirements have been made much harder. For the most difficult one, you will now be required to discover 150 secrets instead of 100 in a single playthrough.
- "Defense Converter" accessory has been buffed significantly. Instead of converting magical resistance to physical resistance, it now converts part of your PEP to both resistance types instead.
- DEF:
20%40% - MDF:
-20%40% - PEP: -30%
- DEF:
- All weapons and armor that have an attack value attached to them have been buffed significantly. The later in the game, the stronger the buff. This happened because ATK simply loses out to MAT completely - to the point where ATK simply isn't viable anymore.
- PEP has been reworked - having higher PEP values still increase your stamina for sprinting, however, having more *ADDITIONAL* PEP from equipment now also increases your attack speed and reduces the speed at which tension is lost when attacking.
- Kirian has now much better odds at crafting runes. Lyza on the other hand, has a negative modifier applied when doing it on her own. The observant may notice that some success chances are above a 100% - this is because Lyza's changes are based on Kirian's, with the modifier applied. This means that she has much worse chances overall, but still can't mess up boss runes.
- Small Runes:
80%85% - Runes:
85%90% - Big Runes:
90%100% - Masterful Runes:
95%120% - Boss Runes:
100%130%
- Small Runes:
- In light of past balancing changes, the DPS thresholds for three achievements have been significantly lowered. This will be changed further in future updates, so the names still make sense.
- Violence is the answer:
250200 - Beyond your limits:
500400 - The Final Fantasy:
999700
- Violence is the answer:
With that I will leave you to your adventures. A wonderful day to you!
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